Showing posts with label move. Show all posts
Showing posts with label move. Show all posts

Saturday, January 26, 2013

Waiting... Waiting

Well waiting for a test to finish rendering I figured I like disney so how do you make the lamp! its so cute and its something new, plus I haven't really been using Joints in things besides my Mechanical claw but hen again that was a while back!
so yes its only a primitive image so far, but soon I will upload a video of the file, might take a while though.

In the middle of rigging the lamp to move, but it just looks too wrong.. so here comes the attempts!

Friday, January 25, 2013

Working progress

Since working on my main project many thing have opened up to me, different ways t make textures, using the alpha more, changing my scene to make it better and easier for me to move around in, making the timing and lighting just right! 
below are some images of the work I have done since the start of the week.


This is the opening scene walking down the stairs, seeing graffiti on the wall, and making do as it says!

When you get to the bottom of the stays, you see the platform. rubbish littered everywhere and a train gushing past!

And the same for the other side of the platform.

 See the big clock and sign just above the screen saying North.

 The ticket machine, bright orange just so you know where this is going!

 TADA where are we going now!!!

Sunday, January 13, 2013

WALL'E

Since i've been modelling Wall'e, I seriously need to watch the movie again, might end up modelling eve soon
but this is what it looks like prototype textures on him!



All textures except the body are cinema 4d made, the body texture is a preset from google! I will be interacting and making one for my own.