Sunday, December 30, 2012

The Future is Nigh

Now i've been working on this futuristic car for a few days.... well 2. So far it has gone well, the model outer has seemed to inspire me to make something more (something) I don't know the word, but something else.
but sparing a thought of the model I gave it some more changes, instead of a chair from the designs, I thought, why not a comforter... nice cushion chair with joy sticks and a control panel, a boys dream... so thats it.

The front door stil needs work on it since i've only placed a hinge on it, but to give it more of a smart look, I think ill leave that till the last.



Future CAR update!

This is an update from yesterday on my futuristic car, since I didn't want to copy the actual design of the VW car, i've made it into my own!
Adding a engine block to the side of the 'Car'
all it needs now is a door!


Cinema 4D snake smash




SOOO finally the video rendered, here is what you've been waiting for, I hope!

Im on a Spree!!!

I saw a image of this futuristic car, made by the japanese.... except its only a model not real, obviously, its a floating VW and since im in the middle of that van, I thought why not, something else!
so this is the blue prints of the actual VW and then this is my model version of the 'car'








Something new

Yup Side tracked once again....
Since I haven't been using all of cinema 4d's iconic stuff, i found out how to use splines and spline wraps, well 'found out' meaning have I hell!!
But i made  model of a snake a while back just out of curiosity, and never got to animate it, so now he is a python smashing through brick walls!

something to spice up the video...



The video link will be on soon




Saturday, December 29, 2012

VW its getting there

Another 2 days go by and im still no closer to finished... seriously after a lot of 'months' working on this I thought I would have done it by now.. but you know me... kinda



I dont know whether it need a different paint job or not?

Thursday, December 27, 2012

VW MAKING

So since i've been extremely bored and I wanted to get away from things, I went back to a model I made back in cinema 4d r11.5 but I didn't get anywhere with it i just made the body.... which to be said was terrible!
so now after multiple months of been on it on and off, I have almost finished it, just about to connect the symmetry.
The textures are temporary, Think, I dont know yet honestly!
Hope you like




Wednesday, December 26, 2012

Iron Man Helmet Eyes Glow


just the eyes glowing and then switching off, making it seem more mechanical, just need to get the lighting sorted first!

Iron Man Helmet


just a slight improvement to the helmet. getting the lighting and everything was different but now its almost complete.

Monday, December 24, 2012

Iron Man Improved


Now I know its not finished, but this is one of my final texture renders.
the lighting added with a bit of shadows and screws to give it more of a mechanical look.

Here comes the BOOM!!

Okay watching Iron man the other day and it got me thinking, theres loads of people who have made the iron man suit in 3D modelling. Cant have been that difficult. Oh hell was I wrong! oh I was so wrong, to get everything right took me just over 7 hours, and it is still no where near finished, this is just the head, how is the body going to get done!
But here it is, the textures are just a google search. (Iron man red body/yellow body texture)









Pokemon style

Since I was still on Pokemon, I wanted to chalenge my self, so here it is, still a work in progress, but this is my interpretation of Mewtwo.
still need texturing and still need work on the arms and legs!

lightsaber dual ball


Ever since my first 2 trials of the lightsaber, this is the dual lightsaber ball smash, took  while to get the synchronised balls and saber but this is the outcome.

Pokemon/Voltorb in a Pokeball


I got really side tracked, started watching a few youtube videos, so this came out of it... Voltorb was one of my favourite characters, ever since the Pokemon movie (Mewtwo trikes back/Pikachu's vacation) the part where the electrode implodes its self, I was creasing for days!
so here is a trial version of a pokeball and voltorb.

Saturday, December 22, 2012

cinema 4d lightsaber replica


here is my second attempt at making a light saber, just a single lightsaber but this one is almost like a combat simulation making it smash open spheres on impact.
my next challenge i will try and make a super battle droid of some kind!

Dual lightsaber trial


Since i've broken up for xmas and I have been bored, besides doing my work i've been making random things on the side, so here is my first attempt at making a dual ended lightsaber, seriously star wars is just so good to me right now!

Monday, December 10, 2012

dalek motion test version 2 new


this is the new updated version of my dalek test
hope you enjoy
http://www.youtube.com/user/steeveo455/
check out my channel

dalek motion test


This is my pass time, since I was rendering off my MTV work, I wanted to do something to pass the time, there I was watching doctor who! these always use to scare me! still do, creep me out and every thing,
there is going to be a better upload soon, this is just the prototype.

Thursday, November 29, 2012

trial background link form previous post

trial background link form previous post

trial background link form previous post

trial background link form previous post

Being awake at 6:00am is never good

Here I am again, very early hours, haven't been sleeping for a while sooooo due to this I have taken upon my self to do some more work, as you do!
these videos are of different composites that i may be using for my final MTV ident, who knows as of yet, but these are the competitors, they aren't officially finished but so far this is what i've got! links from youtube!

http://www.youtube.com/watch?v=RLRWSYfzYd8&feature=g-crec
http://www.youtube.com/watch?v=URbziQiCNB0&feature=g-crec
http://www.youtube.com/watch?v=doH4hYIgV-w&feature=plcp
http://www.youtube.com/watch?v=nqB7i3kE3C8&feature=plcp





Tuesday, November 27, 2012

The video I promised

I did some compositing earlier, and forgot to upload the videos of the files, so here they are.
The first one is my first attempt, which went well but needed tweaks on how the camera moved, so the second one is now my correction.
hope you like!
also sorry about the quality, but blogger wont let me upload any good stuff


The model

The two videos I posted, this is the model from different angles.
the model isn't in fact finished, i still need to do the back hatch and a few details on the wings and engines.




Bored at home!

Over the past few weeks, i've been bored doing some compositing so after i tried so of that out i just changed my mind and wanted to model something....well different, so I figured out that i should just go farfetched, and i ended up watching star wars, as you do! and great films love them, so i thought... im going to make my own ship!

Give it some nice textures and big engines making it flame up and blast off.
but so far i've only got the model done, i've also done a few trails of the flames. here they are.


Depth of field

Today on cinema 4D we learned how to, make a scene with a still image, making it seem real, and then give it a camera so that we can move inside the  scene.

it is really clever how we manipulate the planes into thinking that it is actually a scene in real life not just an image on different planes.
This image above, is just a small example of how  depth of field works, changing the range on the camera and giving the plain simple look makes the whole image change just slightly so it looks more realistic 
The next post will be a composite video of the street view I made in class

Wednesday, November 21, 2012

Time Plan for MTV


Time Plan 


Week Starting 19th November
Monday – Story Board, Mind Map, concept 
Tuesday – Class footage

Weekdays  - Film official footage


Week Starting 26th November
Monday - Start Rotoscoping
Tuesday – Continue Rotoscoping/Work on compositing

Weekdays – Composite/Rotoscoping


Week Starting 3rd December
Monday – Dubbing finished comps/Rotoscoping other files, compositing.
Tuesday - Dubbing finished comps/Rotoscoping other files, compositing.

Weekdays – Continue from above

Week Starting 10rd December
Monday – Dubbing finished comps/Rotoscoping other files, compositing.
Tuesday - Dubbing finished comps/Rotoscoping other files, compositing.
RENDERING

Hand in 14th December



This time plan is only a trial, depending on how things go this is the borderlines we are following!

Hour of work, but worth it

Just spent an hour doing a composite i think its better than what ive done prior but now this is something else.
still needs tweaking but if you can give any pointers just say!!

Tuesday, November 20, 2012

Making the trails for MTV

Since our Ident is for MTV i had made some trails for the MTV in 3D, so this is what i ended up with!

CHannel 4 research


To make the small ident i had to look at how they have been made prior to doing it my self.

these two images above, are different but they still have the same properties besides one has the video footage not a still in the background.
just a different part of tweaking is needed for the making the video type file.

Making the channel 4

The channel 4 logo was simple to make it was just 9 extruded splines then made to move in formation.

The split screen was just 2 camera angles rendered off at the same time, then in after effects using the pen tool to cut out a slight part in the video so that each can partially be seen.

The Class Channel 4 Lesson

In the class we were meant to make a channel 4 ident, just as a trail, giving it a look alike the actual channel 4 bumpers.

Took 2 hours 25 minutes to complete! Worth it.

Tuesday, November 13, 2012

trail


we used this video, thanks to Stephen Mcbriarty for a trial run on a still.

SKATE 101

For the previous video I posted, since the video is so smooth the tricks we could use are from 26 - 35 seconds... but using a lock off camera would limit the use of the angles we can get, but also increase our simple idea and make it easier for us to animate.

skate trail -I Dent Research




This video is the style we need for the skateboard. since he tricks only last a few seconds if that, they are done quickly. the two tricks we are thinking of being similar to are at 25-29, jumping from the donut ramp!

Walt Disney Pictures (Blue Castle) I dent old, the good.




The old I dent which was transformed into the one below, it is still good and for all the 90's children/teens many movies started with this!

Walt Disney Pictures Ident from the good to 3D



The old I dent for Disney use to be a 2D nice old fashioned castle now it has been transformed into a 3D world.

BUSY I dent

BUSY BUSY BUSY, this I dent has many things going on in the scene, it was most likely made in 2D but looks like 3D shapes, the idea behind it is just madness, anything and everything reacting to one another.
This animation/I dent is how simple they can become, even though it doesn't give much away, the narration and title of the channel will give you what you need.
This I dent is just to show how simple/complex they can be, some are vivid and some are detailed.
it all depends on the type of style.


Todays CAAD

todays we've ben experimenting with the compositing, they aren't really good but for the first try it worked quite well. just adding a cube into an open space with the image as a background.





Saturday, November 03, 2012

the little pet idea


since the last post, I was really determined too make either a slug or a bettle, so i made a lady bug just to see if i could, since the lady bug doesn't really have many things to move. besides the legs i thought it would be a good 'pet' for my character. so here is the trail of my lady bug, still not finished yet though.

first project is done!

During the first project, many many things went scewwiff... yes I said scewwiff... odd saying but thats my way.
the first ideas of the projects were handed and they were all done and dusted, could have been sooner but the later it is the more you can have to hand in and reassure your self! and thankfully I did.



On this post, there will  be pictures of my finalised model sheets and elevations, as well as a few walk cycles, they aren't finalised so don't be harsh, but give me some critique to see what else i can do to see what the people want!



the first image is of my controller character, he will be only on screen for a few seconds or so, but there will be multiple pods with duplicates of him in them.
The next two images are the my secondary character, he wil have his son with him as they are a pair of explorers.  the first one is the detail of who and what he does, the second image is all his emotions.

What I think of doing next is adding a pet, maybe a beetle or some kind of mollusc since they are the same size of the bugs, it could be a pet of they'res and they could be taking it for a walk.



Instead of posting videos on here, since i have an error message, i will post the links to youtube and then there you can see my other models i have uploaded, they are slightly out of date but i will be uploading more soon.


Controller character - http://www.youtube.com/watch?v=6PUauB4tTCA&feature=youtu.be
Background character Head movement - http://www.youtube.com/watch?v=jCklIZ3tDf0&feature=youtu.be
Background character R13 rig - http://www.youtube.com/watch?v=2Pz_kuNkp9k&feature=youtu.be
Background character - R12 rig - http://www.youtube.com/watch?v=SiCSeZU7Sq4&feature=youtu.be

Thursday, October 18, 2012

new character that i've been designing, since Id rather do my designs on 3D modelling software 'Cinema 4D'


I've made these two character, hopefully they will be almost ready for the hand in!
The second image is the capsule where he lives, it will be made in to a control room later on in the development.

Thursday, October 11, 2012

Eyes and Robots.... random

New model for the animation, or just a random making.
2 Eyes one with a stem, like a snail and the other just like a squids eye.




Also this is my banner that I made, just a idea, might change it a bit later on in the month or year...



Thursday, October 04, 2012

7 hours of 'constant' making

After making a few things for a ad, we needed something in 3D so I wanted to take that part, they needed a Tv, old fashioned, and in style.










And they also needed a laptop/macbook, so after many hours of creating and images research.







And im still not finished either of them.